Found this in the Guardian, via RPS: http://www.guardian.co.uk/technology/gamesblog/2013/feb/14/frustration-in-game-design It’s a fairly in-depth and comprehensive discussion about the role of frustration in gaming, including quotes from a number of prominent game designers. I agree with many of its premises, including frustration as an inescapable and perhaps essential component of certain genres of games (a topic which […]