20Sep Alpha Funding, One Year Later
About a year ago, I wrote an article talking about the shabby relationship major games developers have had with the people buying their games (a trend that, as previous posts I’ve made this year illustrate, is still alive and well), coupled with the ability to vote with your wallet – if you’re not always looking […]
06Sep Followup Link: DRM vs. Respect
Yup, it’s another RPS link, this time about a studio head reiterating that DRM doesn’t really accomplish much. However, the comments thread sums it up even better, mentioning how it comes down to a simple principle: in an industry with almost entirely up-front costs and little to no manufacturing or distribution costs, the only thing […]