25Apr Linked: Thoughts on difficulty settings
http://www.bit-tech.net/blog/2010/04/22/thoughts-on-difficulty-settings/ Some fairly interesting commentary on variability in video game difficulty settings. I would agree that Half-Life did have some strangeness to its level of difficulty (as I recall, I finally found the balance that I liked by using console codes to specify the exact percentages of damage that my weapons and enemy weapons would […]